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Category: Training

Role-Playing Games: Creating a Character, Part I

A typical role-playing game will have one Game Master (GM) who prepares the scenario or story. The GM can either write their own story for the players to play in, or use a published story, called a module. The GM is the facilitator for the group (known as a party). Typically, the party consists of 5-7 players who take on different roles (such as “fighter,” “bard,” “wizard,” etc) and they set out with a common goal, even if they do not have common ethics or morals.

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